
In the original, heretofore referred to as DS1, enemies only drop items about half of the time, and they did not require a stomp to retrieve that item - if they had one, it would simply fall out of them on death. The way damage, enemy health, and ammo drops are balanced seems to be based on the first DS, where enemies are slower and tougher, rather than DS2, where enemies are faster but more frail. In the original, arms could be severed more easily than legs. All notes will be for Hard difficulty.Īrms and legs seem to be equal in health - that is, they take the same amount of damage to sever. I'll also talk about enemies and the best options for killing them, either quickly or economically.įirst, I want to talk about general changes to combat, enemies, and progression. I’ll be talking about which weapons are most useful, their stats, what role they play in combat, and how changes to gameplay (or to the weapon itself) have affected their position in the rankings, relative to the original game. To avoid this being too much of a grind, carry a couple of weapons with you and then swap them out at the store and move onto the next occasion you run into one.This is a write-up comparing all the weapons of the Dead Space Remake. Tentacles are not good for kills with the Force Gun, as one shot will likely destroy the one on the wall.

Stock up with ammo and kill each one until the achievement unlocks, swap weapon or continue on with your playthrough. It will continue to spew them out until you kill the one on the wall. Keep your distance and kill each tentacle it spews out with your desired weapon. Tentacles are the Necromorphs that are attached to the wall and spew out an immobile tentacle that will shoot at you. The Force Gun kills them in one and is very efficient at it.

Each one is counted as a kill and there tends to be 7-10 at a time. Swarms are clusters of (well, I don’t know) but they try to leech onto your back. A Swarm is found at various points throughout the game and they can also be triggered by shooting a Pregnant and splitting open its pouch, releasing Swarms. There are two easy ways to speed up the process though: If you are a bit like me and prefer playing Dead Space with just one or two weapons, getting 30 kills with each one can seem like a bit of a grind.
